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Version 5.4 released!

After I took a short period of rest and school work, I finally decided to create a new version of Y-FS.

  • Fixed some problems with dialog colours.
  • Added Jace_Kahn's donator house.
  • Blocked business pay for AFK and BRB players.
  • Improved YosStunt near LV Airport - the map is now much longer.
  • New server rules, make sure you know them to avoid punishments!
  • Donators can now spawn jetpacks.
  • Removed some abusable vehicles, Rustlers are kept since they are harder to abuse.
  • Fixed /myveh only supporting vehicle names and not IDs.
  • Fixed SetPlayerPosEx linking the vehicle to the current world and interior instead of the new one. This fixes invisible vehicles after teleporting from/to interiors.
  • Fixed having 1000 health at huge ass skydive.
  • Players now drop $500 when they die outside a DM.
  • Fixed 6 minor typos.
  • Disabled car spawning and DMing in the lobby.
  • Admins can now force players to reconnect.
  • Fixed vehicle starts to rotate randomly when someone starts a mission.
  • Fixed Combine Harvester mission vehicle having the wrong rotation.
  • Changed the draw distance of some objects.
  • Added myk3's donator house.
  • Removed unnecessary freezes from some teleports.
  • Removed 50 loops at every teleport.
    • LOLfail, it's an old piece of code from 2009, I never noticed this before.
    • This should make the whole server a lot faster and less laggy.
  • Added Magnani's amazing Lobby interior.
  • Objects are removed from mysterybag world once again.
  • Vehicles get destroyed at the end of the week again, since there are no longer trailers in missions.
  • Removed /loadmyobjects because it didn't always work, the objects should always load now. Invisible objects don't mean that they didn't load, just re-enter your vehicle to reload the object.
  • Added multi-account rule to /rules.
  • New class position, objects, song and animation.
  • Blocked CJ skin and /myskin in DMs.
  • Fixed bottom textdraw being created 45 times for no reason. This is also older code from before my time...
  • Fixed OnPlayerDeath not completing when the player ID is INVALID_PLAYER_ID.
    • Basically, this caused players to not leave events when they died by committing suicide.
    • In some cases this also caused players to get double ammo, which caused problems with negative values after rejoining the server.
  • Blocked the usage of animations in DMs to prevent people from abusing it.
  • Added JohnDoVaS12345 's Turismo stunt path.
  • Disabled the pause kicker when the server isn’t full and added auto AFK instead.
  • Changed the tekst “winning ID” to “winning number” at MrADz's request.
  • Some people report that the mysterybag issue is solved - I’ll keep an eye on this.
  • Admins can now disable and enable fix and flip in events.
  • Server owners and co-owners are now green in-game, on the IRC and the forum.
  • Added a new jail system, use /visitjail if you wish to annoy any players in jail, and /own to explode him/her.
  • Added a new effective anti-advertisement system.
  • Created a new !ping IRC command.
  • Improved the donator horn ramp.
    • Horn ramp now uses dynamic objects too.
    • Instead of creating new ramps all the time, it just moves the old one.
    • Fixed bug with using hornramp outside vehicles.
    • The whole thing is now way smoother.
    • Fixed a bug with ramps disappearing too early.
    • This fixed the annoying object issue too ^_^.
  • Fixed !say messages not appearing in-game when they’re too long.
  • Fixed taking weapons from DMs by joining a deathmatch area while in a mission.
  • Fixed a mysterybag pickup issue by adding a check to see whether the pickup ID is valid.
  • A few code optimizations.
  • A new cmd for owners to remove unused houses and businesses from banned players and players with a low connect time.
  • Fixed anti-cheat not working on unregistered players.
  • Fixed some wrong alignments in dialogs.
  • Added some new mysterybag spawns.
  • Added information messages when you PM a player who’s in the AFK or BRB mode.
  • Added a /rob command.
  • Merged some useless functions and stocks. Putting the speed and jumpboost functions directly into the callback made the commands respond much quicker and more enjoyable.
  • You're less likely to fall through custom objects when teleporting in a vehicle because of the new way of teleporting in vehicles to places with a custom floor.