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Version 5.5 released!

Most changes in this change log were already in-game for quite some months, but I finally decided to upload it to the website after adding several more new things and fixing bugs.

  • Bought a new domain! http://www.samp-funserver.com
    • Fixed forum cache + cookies.
    • Fixed user registration, added reCAPTCHA form and enabled user account activation by mail.
    • New support mail (This email address is being protected from spambots. You need JavaScript enabled to view it.), the old one is no longer valid.
  • Updated to zcmd, all commands process faster now. This should have fixed every single server: invalid command error.
  • Removed !say from the IRC, you now need to talk without.
  • Added /motd.
  • Changed all labels from houses and businesses to dynamic ones to fix not appearing due to the SA:MP limit. This also fixed not appearing NPC labels.
  • Made 3000(!) new houses, almost every house in the whole game is now buyable!
  • Fixed jail variable not resetting on rage quits.
  • Fixed /intmenu not returning to /interiormenu after the zcmd update.
  • Added a few more mysterybag spawns.
  • Blocked spawning vehicles in /visitjail.
  • Fixed problem with starting races, missions or DMs from the lobby allowing you to spawn vehicles there.
  • You can no longer rob people in another vehicle as you.
  • Prevented players from spawning vehicles in a club.
  • Prevented players from teleporting to players in clubs.
  • Different buildings now make the location textdraw change colour too.
  • Fixed going AFK/BRB before spawning causing you to be able to walk while AFK/BRB.
  • Added Magnani's donator house.
  • Added a new team DM!
  • Added /quote to suggest quotes for Cookiemonster.
  • Removed the capital M in Cookiemonster.
  • Players can no longer have a number as first character in their names because of it destroying the admin irc echoing.
  • Added a new easter egg.
  • Added theitester’s donator house.
  • Fixed player freezing when getting caged.
  • Added some new Cookiemonster quotes suggested by /quote.
  • Remade the garage DM spawns.
  • Made the dual DM spawns slightly higher to reduce the chances or players falling through the map while spawning.
  • Almost all 3d textlabels are dynamic now.
  • The DM info textdraw now only updates when necessary instead of executing 50 lines of code every second! This should seriously improve the server stability and decrease lag/chance on crashes.
  • Optimized IRC code.
  • Added a new textdraw for players who are AFK or BRB.
  • Added Krzy's donator house.
  • Added theitester’s island + added teleport to /teles.
  • Improved the way the game handles players who go into auto AFK mode. You will now get removed from any building you're in and races/missions will cancel.
  • Blocked the usage of many commands while being in AFK or BRB mode.
  • Added Wiper008's island.
  • A few new admin commands.
  • You can no longer use /rob while driving a vehicle and the victim is on-foot.
  • Added ammo check to anti-cheat.
  • The speedometer will now show both mph and km/h and fixed the km/h meter actually showed the speed in miles per hour.
  • Added some lazy commands: Use /tp to toggle other players using teleport on you and /mystats to see your own stats.
  • Updated the server to SA:MP 0.3c r5.
  • Fixed the broken sscanf plugin.
  • Added Bryan’s donator island.
  • Fixed looping IRC flood timeouts after bots reconnect.
  • Improved owner IRC echoing.
  • Players using the default IRC name can no longer talk in-game.
  • Added Beegees' donator island.
  • $speed now shows the speed in both km/h and mph.
  • Fixed the fail police rancher spawns near sf police station.
  • Players who died by the car bomb system will now get their health set to 0 instantly when they are inside the exploding vehicle.
  • Fixed bug with people who kill others in the lobby not getting punished.
  • Cookiemonster can now win reaction tests ;d.
  • Renamed the banks with an incorrect name.
  • Added banks to /teles.
  • Removed /die to prevent abuse, use /kill instead.
  • Every time the 'game time' message appears, everyone's clock automatically resyncs.
  • Replaced "cannot" with "can't" everywhere in the gamemode.
  • Renamed /carmenu to /car and changed /carmenu to a total new dialog.